Toggl Track Connect – Documentation (UE5)

⏱️ Toggl Track Connect – Documentation (UE5)

Unreal Engine plugin to track your working time directly in the editor using Toggl Track. Compatible with UE5.4, 5.5, and 5.6. Download it on Fab.

📘 Introduction

Toggl Track Connect integrates Toggl Track into Unreal Engine 5 to start/stop timers and sync your working time without leaving the editor.

UE 5.4–5.6 Toggl API Auto-start

🧰 Prerequisites
⚙️ Installation & Setup

1) Install the plugin

  1. Go to the Fab marketplace and search for Toggl Track Connect.
  2. Download and install it in your Unreal Engine project.

2) Create a project in Toggl Track

  1. Log into your Toggl Track account.
  2. Create a project (no need to open it yet).

3) Enable the plugin in UE5

  1. Open your UE project → Edit → Plugins.
  2. Search for Toggl Track Connect, enable it, and restart the editor.

4) Configure plugin settings

  1. Go to Project Settings → search for “Toggl”.
  2. Fill in the following fields:
  • API Key → in Toggl Track: Profile Settings (bottom of the page).
  • Workspace Key → from the Reports page, the URL looks like:
    https://track.toggl.com/reports/0000000/summary?h=niutp&wid=00000000

    The value after wid= is your workspace key.

  • Project Name → exact name of the Toggl project you created.
  • Description → description that appears in Toggl Track.

5) Auto-launch timer

Enable Auto-Launch Timer to automatically start tracking on specific triggers (e.g., mission completion, level change). You can disable it at any time depending on your workflow.

🛠️ Features
  • Start & track time directly in UE (project/mission/scene triggers).
  • Sync automatically with Toggl Track (projects, tasks, missions).
  • Disable auto-launch without changing your other plugin settings.
🧯 Troubleshooting

Unable to connect to Toggl Track

  • Check your API Key and Workspace Key in plugin settings.
  • Make sure you saved and restarted UE after enabling the plugin.

Timer does not start automatically

  • Verify that Auto-Launch is enabled.
  • Check that the right events are set to trigger the timer (e.g., mission completion).
📝 Notes & Tips
  • Make sure the project name in UE matches exactly the one in Toggl.
  • The wid parameter in the reports URL is your workspace key.
  • Disable auto-launch during debugging to avoid unwanted triggers.
✅ Conclusion

Toggl Track Connect provides seamless time tracking directly in UE5. Configure it once, trigger automatically, and analyze your work in Toggl Track.